THE PLAYBOOK · SQZAPP
How to play Forty Thieves Solitaire
Make Forty Thieves Solitaire your next activity in the game library. Build eight suit foundations from ace to king. Look at what changes after your first action. Begin with the solo mode shown on the page. Choose a clear next step rather than rushing through the instructions.
Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
Focus on one rule
Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow. Notice the feedback after each input.
Your goal
Build eight suit foundations from ace to king. Read that aim before choosing your first action. The example below illustrates a decision.
Step by step
- Move one card at a time; build down in the same suit. Empty columns accept one card.
- Select a face-up card and then the destination pile or Empty slot.
- Use foundations where available; full Spider or Scorpion runs clear automatically.
- Undo reverses a choice. New deal shuffles again.
Controls
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. On a smaller screen, keep the active part of the board within view. Look at the feedback after the action.
A useful example
A club 5 can move onto a club 6, but a whole run cannot move together. Apply the same reasoning to the position in your own round. Verify the rule before continuing.
Watch out for this
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take a moment to reassess the position before continuing. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.
Common questions
Before I begin, what is the goal of Forty Thieves Solitaire?
For clarity: Build eight suit foundations from ace to king.
Before I begin, how do I control Forty Thieves Solitaire?
For clarity: Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown.
For my first round, what example helps explain Forty Thieves Solitaire?
Here is the relevant explanation: A club 5 can move onto a club 6, but a whole run cannot move together.
While reading the Guide, what should I watch out for in Forty Thieves Solitaire?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy.
While reading the Guide, what format does Forty Thieves Solitaire offer?
The key detail is this: Two decks, ten columns, single-pass stock, no recycle. Free solo play, no wagering.
For my first round, which play mode does Forty Thieves Solitaire use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.